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Product news

Product updates May 2026

May 7, 2026

This release pushes 360Player further toward an autopilot operating model, fewer weekly to-dos for staff, and more choice for the families who use the platform. Six features, split between the two audiences this is built for.

For your staff

Three updates aimed at coming off the weekly to-do list.

Set invites once, send forever

Coaches have long asked for a way to stop sending event invites by hand every week, and the fix is finally live. When creating or editing an event or event series, set an offset (for example 5 days or 12 hours before the start time) and invitations go out automatically at the right moment. For recurring events, the offset applies to each event independently. Moved events recalculate, cancelled events suppress the pending invite, and new group members are picked up in future sends.

The payoff shows up in the RSVP data. Because invites land when the event feels real, players respond per event instead of bulk-accepting a whole series, which means more accurate attendance and a much quieter weekly to-do list for coaches.

Invite anyone to a registration, no team needed

Need to get a registration link in front of a specific player without putting them on a team first? Now you can. From the new Invitations tab on a registration, or from the Contacts list, admins can send a registration directly to selected players, and every invitation is tracked in one place (recipient, date, pending, accepted, declined).

The result is a cleaner way to bring people into a registration on demand without touching team structure, with full visibility into who's been invited and where they are in the process.

Registration windows that open and close on their own

Set Open at and Close at date/time fields on any registration form, and 360Player handles the rest. Useful for seasonal sign-ups, membership renewals, and anything that runs on a fixed window: open at 8am on June 1, close at midnight on the deadline, no clock-watching required.

For your members

Three updates that give parents, players, and members more agency at the moments that matter.

Let parents pick their team at sign-up

Clubs can now connect a group to a package in a registration, so parents and players choose which team they want to join right at sign-up. Combine it with package eligibility rules to control who can choose what, or leave it open. On submission, the player is automatically added to their selected group.

The roster builds itself as people sign up: admins skip the post-submission sorting work, and parents and players get instant clarity on which team they're in.

Apple Pay, Google Pay, and Swish are live

We've started expanding 360Player's payment options beyond Visa and Mastercard, so clubs can offer the methods their members actually prefer, often at lower transaction fees. Apple Pay, Google Pay, and Swish (Sweden) are live in this release, with American Express, ACH, Trustly, and Pay by Bank coming next.

From Payment settings, admins can activate or deactivate individual methods, and Adyen surfaces the right options at checkout based on what's enabled. For clubs in markets where non-card methods are the norm, this is a meaningful upgrade to the checkout experience. For everyone else, it's a smoother and often cheaper alternative whenever a member chooses it.

Your club's membership card, now in every member's pocket

Wherever your members go, your brand goes too. Clubs that issue paid memberships can now hand out a digital membership card inside the app, complete with club branding, the member's name and photo, and the validity period of their current membership, all on a card members carry with them everywhere.

For staff, verifying a card takes a second. The card includes a rotating QR code that any phone can scan, and because the token refreshes automatically, an old screenshot won't pass verification after a membership lapses, ruling out the most common form of card fraud.